[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Building Java 3D (j3d) from Sources ?



On Sat, Feb 02, 2008 at 12:26:35AM -0500, Dr. Gary E. RAFE wrote:
> Sorry about the noise earlier.
> 
> Seems I missed a few platform-specific (Solaris/Linux/Win32)
> references in the native/ogl code for libj3dcore-ogl.so in my first
> passes through the build process.
> 
> After accounting for the FreeBSD case, the example applications all seem
> to work OK now.
> Now on to testing embedded Java 3D applets...
> 
> I'd think a native port shouldn't be too difficult to work up,
> in case anyone's interested.

I, for one, would appreciate a Java3D port!

Cheers.
-- 
Jonathan Chen <jonc_(_at_)_chen_(_dot_)_org_(_dot_)_nz>
----------------------------------------------------------------------
  If you're right 90% of the time, why quibble about the remaining 3%?
_______________________________________________
freebsd-java_(_at_)_freebsd_(_dot_)_org mailing list
http://lists.freebsd.org/mailman/listinfo/freebsd-java
To unsubscribe, send any mail to "freebsd-java-unsubscribe_(_at_)_freebsd_(_dot_)_org"


Visit your host, monkey.org